Through the Skimp extension, one can set the error tolerance with regard to very precise simplification. ![]() Optimize components so as to decrease file size as well as enhance performance.Īt the time of importing a model, Skimp allows us to preview the model, adjust scale, and orientation prior to import.Instantly import components and form variations having several precision levels.Simplify and optimize groups and components in SketchUp model.Maintain materials, normals as well as UVs during importing and simplification.Maintain edge hardness in order to ensure the model is accurate.Maintain model hierarchy as well as texture position.Instantly import and simplify huge models in OBJ, FBX, STL, PLY, VRML and additional file formats.Perfect and precise measurement-based simplification.Import and simplification is real quick.Just choose and simplify an object in model.Supports FBX, STL, OBJ and additional file formats.With a simple user interface, Skimp offers the ability to import high-poly models from different sources.Decrease the amount of geometry through dragging the slider left and right.Greatly decrease the size of model and enhance the speed.With Skimp, choose and simplify objects in model so as to boost the speed of SketchUp scene.Skimp is helpful in making models effective and reducing the model size.I consider this plugin to be an absolute must for people who want to be able to build anything besides flat walls in Sketchup. ![]() You can also reverse the process and take a low-poly model and increase the detail. The tool allows you to select how much you want to reduce the poly count of a model to get it down to the size you need. One of the tools that alone is worth the $39 cost, is a poly-reducer which is a huge help when you import models from a NERB software package like Rhino or Maya. The demo video below will give you an idea of the process. Instant Fence and Railing is a useful plugin for sketchup from Vali Architect. For more information, visit: 3D Tree Maker Plugin for Sketchup - v1.00. ![]() You have a series of settings which allows to to adjust the pressure of the brush, either positive or negative, and after setting the width of the ‘brush’, you drag it over the area to create the sculpted surface. Right click to have the contextual menu and choose 3DArcStudio tree->Tree configuration. The site has nice tutorial videos as well as a nice gallery of others work using the plugin. Created by Dale Martens, who has produced numerous other free plugins including Subdivide & Smooth, has created a set of sculpting tools that work very much like the sculpting tools in Maya and are incredibly easy to learn and use. The first is a plugin called Artisanwhich is a great solution for creating organic shapes. I use both regularly and because they each have different attributes, I think their capabilities really complement each other when you are constructing complex shapes. Now there are two different plugins that make not only terrain construction but organic and vehicle construction possible without having the urge to jump out the nearest window. As a poly-modeler it was always handicapped when it came to modeling compound curved surfaces and even with the built-in Sandbox tools, drawing terrain was never truly easy. Most people think of Sketchup as a program that just draws boxes.
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